If your spell bounces against an enemy back to you, no amount of spell reflection is going to bounce it back Reflect Spell can also reflect shouts, including Dragon Breathes Contact spells (Gargoyles’ claws), Target Actor spells (Heal Other) and Cloak spells can’t be reflected. Like previous TES games, spells will only reflect once. Almost all mage NPCs with Restoration => 60 have that perk, such as Fire Wizards and Dragon Priests Additionally, Wispmothers now have 25% Reflect Spell as a constant effect Followers can be also given Reflect Spell enchanted equipment any NPC can reflect fine. NPCs with the now changed Ward Absorb perk can reflect spells with their wards. Ward Absorb was changed to Ward Reflect, and it now makes wards reflect all blocked spells rather than absorbing a portion of their Magicka A compatibility patch is available for Ordinator, Adamant and Vokrii for that specific perk change See original mod for spoilers on alchemical ingredients. The following alchemy ingredients’ specified effect was replaced with Reflect Spell: Similar to enchantments, Potions, Draughts, Philter and Elixirs of Reflect Spell can be found, granting 10%, 15%, 20% and 25% spell reflection for 60 seconds, respectively. See original mod for spoilers on the levelled list scaling of these enchants. If you have Fishing CC installed, this applies to the Warlock’s Ring as well. The following modifiers are found on randomly looted equipment enchanted with Reflect Spell (mag%, min level-max level):Īlso, the Spellbreaker now has 100% reflect spell when blocking, but note that spells can still break the ward. The base magnitude of the enchantment is 8%. Reflect Spell can be only used on shields and jewelry. Spell Reflection (Alteration - Adept): Reflect 20% of hostile spells back at the caster for 30 seconds Shalidor’s Mirror (Alteration - Expert): Reflect 25% of hostile spells back at the caster for 30 seconds Both spells can be bought as tomes from spell vendors when you reach the appropriate skill level. The Nexus mod comes in two versions, one of which requires SKSE. This mod adds two reflect-attack styled spells for the counter-mages out there.
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